Files
outline/server/commands/documentUpdater.ts
Tom Moor dbfdcd6d23 chore: Refactor worker, emails and data cleanup to task system (#3337)
* Refactor worker, all emails on task system

* fix

* lint

* fix: Remove a bunch of expect-error comments in related tests

* refactor: Move work from utils.gc into tasks

* test

* Add tracing to tasks and processors
fix: DebounceProcessor triggering on all events
Event.add -> Event.schedule
2022-04-06 16:48:28 -07:00

70 lines
1.8 KiB
TypeScript

import { yDocToProsemirrorJSON } from "@getoutline/y-prosemirror";
import invariant from "invariant";
import { uniq } from "lodash";
import { Node } from "prosemirror-model";
import * as Y from "yjs";
import { schema, serializer } from "@server/editor";
import { Document, Event } from "@server/models";
export default async function documentUpdater({
documentId,
ydoc,
userId,
}: {
documentId: string;
ydoc: Y.Doc;
userId?: string;
}) {
const document = await Document.scope("withState").findByPk(documentId);
invariant(document, "document not found");
const state = Y.encodeStateAsUpdate(ydoc);
const node = Node.fromJSON(schema, yDocToProsemirrorJSON(ydoc, "default"));
const text = serializer.serialize(node, undefined);
const isUnchanged = document.text === text;
const hasMultiplayerState = !!document.state;
if (isUnchanged && hasMultiplayerState) {
return;
}
// extract collaborators from doc user data
const pud = new Y.PermanentUserData(ydoc);
const pudIds = Array.from(pud.clients.values());
const existingIds = document.collaboratorIds;
const collaboratorIds = uniq([...pudIds, ...existingIds]);
await Document.scope(["withDrafts", "withState"]).update(
{
text,
state: Buffer.from(state),
updatedAt: isUnchanged ? document.updatedAt : new Date(),
lastModifiedById:
isUnchanged || !userId ? document.lastModifiedById : userId,
collaboratorIds,
},
{
hooks: false,
where: {
id: documentId,
},
}
);
if (isUnchanged) {
return;
}
await Event.schedule({
name: "documents.update",
documentId: document.id,
collectionId: document.collectionId,
teamId: document.teamId,
actorId: userId,
data: {
multiplayer: true,
title: document.title,
},
});
}