* feat: Added ability to click another user to observe them, mainly for fun * language, lower debounce, prevent tooltip from hiding when toggling observation * fix: Don't allow observing self, added banner at top of screen * Dont edit tooltip as it's confusing between our actions and theirs * snapshots
142 lines
3.7 KiB
TypeScript
142 lines
3.7 KiB
TypeScript
import { observable } from "mobx";
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import { observer } from "mobx-react";
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import * as React from "react";
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import { WithTranslation, withTranslation } from "react-i18next";
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import Document from "~/models/Document";
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import ClickablePadding from "~/components/ClickablePadding";
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import DocumentMetaWithViews from "~/components/DocumentMetaWithViews";
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import Editor, { Props as EditorProps } from "~/components/Editor";
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import Flex from "~/components/Flex";
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import HoverPreview from "~/components/HoverPreview";
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import { documentHistoryUrl } from "~/utils/routeHelpers";
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import EditableTitle from "./EditableTitle";
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import MultiplayerEditor from "./MultiplayerEditor";
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type Props = EditorProps &
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WithTranslation & {
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onChangeTitle: (text: string) => void;
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title: string;
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id: string;
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document: Document;
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isDraft: boolean;
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multiplayer?: boolean;
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onSave: (arg0: {
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done?: boolean;
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autosave?: boolean;
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publish?: boolean;
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}) => any;
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innerRef: {
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current: any;
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};
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children: React.ReactNode;
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};
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@observer
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class DocumentEditor extends React.Component<Props> {
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@observable
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activeLinkEvent: MouseEvent | null | undefined;
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ref = React.createRef<HTMLDivElement | HTMLInputElement>();
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focusAtStart = () => {
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if (this.props.innerRef.current) {
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this.props.innerRef.current.focusAtStart();
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}
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};
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focusAtEnd = () => {
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if (this.props.innerRef.current) {
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this.props.innerRef.current.focusAtEnd();
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}
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};
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insertParagraph = () => {
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if (this.props.innerRef.current) {
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const { view } = this.props.innerRef.current;
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const { dispatch, state } = view;
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dispatch(state.tr.insert(0, state.schema.nodes.paragraph.create()));
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}
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};
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handleLinkActive = (event: MouseEvent) => {
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this.activeLinkEvent = event;
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return false;
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};
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handleLinkInactive = () => {
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this.activeLinkEvent = null;
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};
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handleGoToNextInput = (insertParagraph: boolean) => {
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if (insertParagraph) {
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this.insertParagraph();
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}
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this.focusAtStart();
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};
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render() {
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const {
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document,
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title,
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onChangeTitle,
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isDraft,
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shareId,
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readOnly,
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innerRef,
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children,
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multiplayer,
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t,
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...rest
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} = this.props;
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const EditorComponent = multiplayer ? MultiplayerEditor : Editor;
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return (
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<Flex auto column>
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<EditableTitle
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value={title}
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readOnly={readOnly}
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document={document}
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onGoToNextInput={this.handleGoToNextInput}
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onChange={onChangeTitle}
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starrable={!shareId}
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/>
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{!shareId && (
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<DocumentMetaWithViews
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isDraft={isDraft}
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document={document}
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to={documentHistoryUrl(document)}
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rtl={
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this.ref.current
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? window.getComputedStyle(this.ref.current).direction === "rtl"
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: false
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}
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/>
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)}
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<EditorComponent
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ref={innerRef}
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autoFocus={!!title && !this.props.defaultValue}
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placeholder={t("…the rest is up to you")}
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onHoverLink={this.handleLinkActive}
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scrollTo={window.location.hash}
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readOnly={readOnly}
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shareId={shareId}
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grow
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{...rest}
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/>
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{!readOnly && <ClickablePadding onClick={this.focusAtEnd} grow />}
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{this.activeLinkEvent && !shareId && (
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<HoverPreview
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node={this.activeLinkEvent.target as HTMLAnchorElement}
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event={this.activeLinkEvent}
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onClose={this.handleLinkInactive}
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/>
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)}
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{children}
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</Flex>
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);
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}
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}
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export default withTranslation()(DocumentEditor);
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