This PR moves the entire project to Typescript. Due to the ~1000 ignores this will lead to a messy codebase for a while, but the churn is worth it – all of those ignore comments are places that were never type-safe previously. closes #1282
60 lines
2.0 KiB
TypeScript
60 lines
2.0 KiB
TypeScript
import * as React from "react";
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import { StaticContext } from "react-router";
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import { RouteComponentProps } from "react-router-dom";
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import useCurrentTeam from "~/hooks/useCurrentTeam";
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import useStores from "~/hooks/useStores";
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import DataLoader from "./components/DataLoader";
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import Document from "./components/Document";
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import SocketPresence from "./components/SocketPresence";
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export default function DocumentScene(
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props: RouteComponentProps<
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{ documentSlug: string; revisionId: string },
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StaticContext,
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{ title?: string }
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>
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) {
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const { ui } = useStores();
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const team = useCurrentTeam();
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const { documentSlug, revisionId } = props.match.params;
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React.useEffect(() => {
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return () => ui.clearActiveDocument();
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}, [ui]);
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// the urlId portion of the url does not include the slugified title
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// we only want to force a re-mount of the document component when the
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// document changes, not when the title does so only this portion is used
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// for the key.
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const urlParts = documentSlug ? documentSlug.split("-") : [];
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const urlId = urlParts.length ? urlParts[urlParts.length - 1] : undefined;
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const key = [urlId, revisionId].join("/");
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const isMultiplayer = team.collaborativeEditing;
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return (
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<DataLoader
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key={key}
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match={props.match}
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history={props.history}
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location={props.location}
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>
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{({ document, isEditing, ...rest }) => {
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const isActive =
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!document.isArchived && !document.isDeleted && !revisionId;
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// TODO: Remove once multiplayer is 100% rollout, SocketPresence will
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// no longer be required
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if (isActive && !isMultiplayer) {
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return (
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<SocketPresence documentId={document.id} isEditing={isEditing}>
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<Document document={document} match={props.match} {...rest} />
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</SocketPresence>
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);
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}
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return <Document document={document} match={props.match} {...rest} />;
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}}
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</DataLoader>
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);
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}
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