fix: Multiplayer changes attributed to incorrect user (#4282)
* fix: Multiplayer changes attributed to the wrong user, performance improvements * fix: Actually use _last_ editor
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@@ -103,7 +103,7 @@ class Event extends IdModel {
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*/
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static schedule(event: Partial<Event>) {
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const now = new Date();
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globalEventQueue.add(
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return globalEventQueue.add(
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this.build({
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createdAt: now,
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...event,
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